/* Create: the phone-first game builder (prompt → who plays → build → play). Shell tokens from /theme.css, re-pointed at
   the Hobbi brand (/reels/hobbi-brand/hobbi-brand.css, mates-sdk). Game Studio wears the multi-colour "party" face
   (founder pick 2026-10-26); the accent is the app's blue. Liquid Glass stays on the small floating controls over a
   game (‹ and ✎, like the app's nav bar); cards and sheets are flat brand surfaces (Param P7).
   Only small floating controls use backdrop blur; screens move with transform/opacity only. */
:root{--sa-font:var(--hb-font-ui);--sa-font-display:var(--hb-font-display);
 --sa-bg:var(--hb-night,#0a0c12);--sa-bg-gradient:var(--hb-night,#0a0c12);
 --sa-text:var(--hb-text,#eef1f7);--sa-text-2:var(--hb-text-2,#c3c9d6);--sa-text-3:var(--hb-text-3,#8d95a7);
 --sa-mint:var(--hb-accent);--sa-mint-2:var(--hb-accent-shade);--sa-mint-fill:var(--hb-accent);--sa-mint-ink:var(--hb-on-accent);
 --sa-mint-soft:color-mix(in srgb,var(--hb-accent) 16%,transparent);--sa-mint-glow:color-mix(in srgb,var(--hb-accent) 40%,transparent)}
*{box-sizing:border-box}
[hidden]{display:none!important}
html,body{margin:0;height:100%;background:var(--sa-bg-gradient);background-color:var(--sa-bg);color:var(--sa-text);font:var(--sa-fs-button)/1.35 var(--sa-font);overscroll-behavior:none}
body{overflow:hidden}
button{font:inherit;color:inherit;border:0;background:none;cursor:pointer}
.screen{position:fixed;inset:0;display:flex;flex-direction:column;opacity:0;visibility:hidden;transform:translateY(16px) scale(.985);transition:opacity var(--sa-medium) var(--sa-ease-out),transform var(--sa-medium) var(--sa-ease-out),visibility 0s linear var(--sa-medium)}
.screen.active{opacity:1;visibility:visible;transform:none;transition-delay:0s}
.glass{background:var(--sa-glass);-webkit-backdrop-filter:var(--sa-glass-blur);backdrop-filter:var(--sa-glass-blur);box-shadow:var(--sa-glass-rim),var(--sa-glass-shadow);border-radius:var(--sa-radius-pill)}
.glass-card{background:var(--hb-surface-1);box-shadow:inset 0 0 0 1px var(--hb-line),var(--sa-shadow);border-radius:var(--sa-radius-l)}
.icon{min-width:var(--sa-control);height:var(--sa-control);display:inline-grid;place-items:center;font-size:17px;padding:0 12px}
.icon:active,.chips button:active,.choice:active{transform:scale(.94)}
.ghost{background:transparent;box-shadow:none}

/* Home */
#home{padding:var(--sa-safe-top) var(--sa-safe-right) var(--sa-safe-bottom) var(--sa-safe-left);gap:18px;overflow-y:auto;background:radial-gradient(120% 45% at 85% 0%,color-mix(in srgb,var(--hb-pink) 26%,transparent),transparent 60%),radial-gradient(90% 40% at 0% 10%,color-mix(in srgb,var(--hb-purple) 24%,transparent),transparent 60%),radial-gradient(80% 40% at 60% 50%,color-mix(in srgb,var(--hb-blue-shade) 30%,transparent),transparent 65%)}
/* The party mark: dithered (the kit: 48 px and up), square cells. */
.studio-mark{width:96px;height:96px;margin:14px 0 -6px -4px}
.bar{display:flex;justify-content:flex-end;align-items:center;min-height:var(--sa-control)}
h1{margin:18px 2px 0;font:800 34px/1.05 var(--hb-font-display);letter-spacing:var(--hb-tracking-display)}
#home h1{margin-top:0}
.prompt{padding:16px 16px 12px;display:flex;flex-direction:column;gap:10px}
/* The prompt card wears the party colours as its edge. */
#home .prompt{border:1.5px solid transparent;background:linear-gradient(var(--hb-surface-1),var(--hb-surface-1)) padding-box,linear-gradient(120deg,var(--hb-blue),var(--hb-purple) 35%,var(--hb-pink) 65%,var(--hb-orange)) border-box;box-shadow:var(--sa-shadow)}
.prompt:focus-within{box-shadow:0 0 0 2px var(--sa-mint-glow),var(--sa-shadow)}
textarea{width:100%;min-height:96px;max-height:40vh;resize:none;border:0;outline:0;background:transparent;color:var(--sa-text);font:500 19px/1.35 var(--sa-font);padding:0}
textarea::placeholder{color:var(--sa-text-3)}
.prompt-row{display:flex;justify-content:flex-end;align-items:center;gap:8px}
.example-chip{margin-right:auto;height:34px;padding:0 14px;border-radius:var(--sa-radius-pill);background:var(--hb-surface-3);box-shadow:inset 0 0 0 1px var(--hb-line);color:var(--sa-text-2);font-size:var(--sa-fs-caption);font-weight:600;white-space:nowrap}
.example-chip:active{transform:scale(.94);background:var(--sa-mint-soft)}
textarea.rotating::placeholder{animation:fade var(--sa-medium) var(--sa-ease-out)}
.go{width:var(--sa-primary);height:var(--sa-primary);border-radius:50%;background:var(--sa-mint-fill);color:var(--sa-mint-ink);font-size:24px;font-weight:800;box-shadow:0 8px 22px var(--sa-mint-glow);transition:transform var(--sa-fast) var(--sa-ease),opacity var(--sa-fast)}
.go:disabled{opacity:.35;box-shadow:none}
.go:not(:disabled):active{transform:scale(.9)}
#recent h2{margin:10px 2px 0;font:500 var(--hb-fs-label)/1.2 var(--hb-font-mono);letter-spacing:var(--hb-tracking-label);text-transform:uppercase;color:var(--hb-text-3)}
#recent .row{display:grid;grid-template-columns:1fr 1fr;gap:10px;padding:10px 2px;align-content:start}
/* Your Creations is the main section (founder D4: about 60% of the screen). */
#recent{flex:0 0 auto;min-height:60%}
#recent .empty{margin:6px 2px;color:var(--sa-text-2);font-size:var(--sa-fs-body)}
#recent:not(.none) .empty{display:none}
#recent .mine{height:96px}
.mine{flex:0 0 120px;height:84px;border-radius:var(--sa-radius-m);padding:10px;display:flex;flex-direction:column;justify-content:space-between;text-align:left;font-weight:700;font-size:var(--sa-fs-body);background:linear-gradient(150deg,var(--hue-a),var(--hue-b));color:#fff;text-shadow:0 1px 6px rgba(0,0,0,.35);box-shadow:var(--sa-highlight),0 6px 16px rgba(0,0,0,.25)}
.mine span{display:-webkit-box;-webkit-line-clamp:2;-webkit-box-orient:vertical;overflow:hidden}

/* Build */
#build{align-items:center;justify-content:center;gap:28px;padding:var(--sa-safe-top) var(--sa-safe-right) var(--sa-safe-bottom) var(--sa-safe-left);background:var(--sa-bg);transition:opacity .7s var(--sa-ease-out),background-color .7s,visibility 0s linear .7s}
/* The concept paints in behind the ring as the build progresses (--p from 0 to 1). */
.paint{position:absolute;inset:-6%;--p:0;opacity:calc(.5 + .45 * var(--p));filter:blur(calc(14px - 13px * var(--p))) saturate(1.3);transform:scale(calc(1.12 - .08 * var(--p)));transition:opacity .6s,filter .6s,transform .6s;background:radial-gradient(40% 30% at 25% 30%,#FF4FA3,transparent 70%),radial-gradient(45% 35% at 75% 25%,#5EC8FF,transparent 70%),radial-gradient(50% 35% at 50% 75%,#3FE0A6,transparent 70%),radial-gradient(35% 25% at 80% 80%,#FFD23F,transparent 70%),#1d2a3a}
.paint img,.paint svg{width:100%;height:100%;object-fit:cover;display:block}
.paint::after{content:"";position:absolute;inset:0;background:linear-gradient(180deg,rgba(17,23,20,.55),rgba(17,23,20,.2) 40%,rgba(17,23,20,.7))}
#build>*:not(.paint){position:relative}
#build .corner{position:absolute}
/* Ready: the game fades up behind the ring, which swells and fades. */
#build.leaving{opacity:0;background-color:transparent;pointer-events:none;visibility:visible}
#build.leaving .orb{transform:scale(1.35);opacity:0;transition:transform .7s var(--sa-ease-out),opacity .7s}
.corner{position:absolute;top:var(--sa-safe-top);left:var(--sa-safe-left);z-index:2}
.orb{position:relative;width:min(58vw,240px);aspect-ratio:1}
.ring{position:absolute;inset:0;border-radius:50%;background:conic-gradient(from 0deg,#3FE0A6,#5EC8FF,#FF4FA3,#FFD23F,#3FE0A6);filter:blur(1px);animation:spin 2.4s linear infinite;will-change:transform}
.ring::after{content:"";position:absolute;inset:-18%;border-radius:50%;background:inherit;filter:blur(28px);opacity:.45}
.core{position:absolute;inset:9%;border-radius:50%;background:radial-gradient(circle at 35% 30%,#22342a,#0f1713 70%);display:grid;place-content:center;grid-auto-flow:column;align-items:baseline;box-shadow:inset 0 2px 12px rgba(255,255,255,.08)}
#percent{font:800 56px/1 var(--sa-font-display);font-variant-numeric:tabular-nums}
.core small{font-size:20px;color:var(--sa-text-2);margin-left:2px}
@keyframes spin{to{transform:rotate(1turn)}}
#stages{list-style:none;display:flex;gap:8px;margin:0;padding:0}
#stages li{position:relative;width:60px;height:60px;border-radius:50%;display:grid;place-items:center;background:rgba(48,64,56,.9);opacity:.6;transform:scale(.9);transition:opacity var(--sa-medium),transform var(--sa-medium) var(--sa-spring),background var(--sa-medium)}
#stages li i{font-style:normal;font-size:32px;line-height:1}
#stages li.done::after{content:"✓";position:absolute;right:-2px;bottom:-2px;width:22px;height:22px;border-radius:50%;display:grid;place-items:center;font:800 13px var(--sa-font);color:var(--sa-mint-ink);background:var(--sa-mint)}
#stages li.done{opacity:.95;transform:scale(.9);background:rgba(20,32,26,.85);box-shadow:inset 0 0 0 2px var(--sa-mint-2)}
#stages li.on{opacity:1;transform:scale(1.14);background:var(--sa-mint-fill);box-shadow:0 0 0 6px var(--sa-mint-soft),0 0 28px var(--sa-mint-glow);animation:pulse 1.2s var(--sa-ease) infinite alternate}
@keyframes pulse{to{box-shadow:0 0 0 11px rgba(163,240,203,.06)}}
#stage-line{margin:0;font:800 24px/1.2 var(--sa-font-display);color:var(--sa-text);text-shadow:var(--sa-text-shadow);min-height:1.2em}
#questions{width:min(100%,420px);display:flex;flex-direction:column;gap:12px}
.question{padding:14px;display:flex;flex-direction:column;gap:10px}
.question p{margin:0;font-weight:600}
.options{display:flex;flex-wrap:wrap;gap:8px}
.options button{padding:10px 14px;border-radius:var(--sa-radius-pill);background:var(--sa-surface-raised);font-size:var(--sa-fs-body)}
.options button.on{background:var(--sa-mint-fill);color:var(--sa-mint-ink)}
.primary{min-height:var(--sa-primary);width:100%;border-radius:var(--sa-radius-pill);background:var(--sa-mint-fill);color:var(--sa-mint-ink);font-weight:700;font-size:var(--sa-fs-button);box-shadow:0 8px 22px var(--sa-mint-glow)}

/* Play: the game is the screen; the chrome floats. */
#play{background:var(--sa-bg)}
/* The game starts below the bar, so no generated game's HUD sits under our controls. */
#game{position:absolute;left:0;right:0;bottom:0;top:calc(var(--sa-safe-top) + var(--sa-control) + 10px);width:100%;height:calc(100% - var(--sa-safe-top) - var(--sa-control) - 10px);border:0;background:#0b0f0d}
.play-bar{position:absolute;top:var(--sa-safe-top);left:var(--sa-safe-left);right:var(--sa-safe-right);display:flex;gap:8px;align-items:center;pointer-events:none}
.play-bar>*{pointer-events:auto}
.in-app .play-bar{right:calc(var(--sa-safe-right) + 52px)}
/* Founder round 4: a built game offers Save game (keeps it in Your Creations) and Publish game. */
/* They get their own bar under the play bar and the game starts below it, so they never cover the game's HUD. */
#play.shipping #game{top:calc(var(--sa-safe-top) + 2 * var(--sa-control) + 18px);height:calc(100% - var(--sa-safe-top) - 2 * var(--sa-control) - 18px)}
.ship{position:absolute;top:calc(var(--sa-safe-top) + var(--sa-control) + 8px);left:var(--sa-safe-left);right:var(--sa-safe-right);display:flex;gap:8px}
.ship>*{flex:1;justify-content:center;min-height:var(--sa-control)}
#play .glass{-webkit-backdrop-filter:none;backdrop-filter:none;background:color-mix(in srgb,var(--hb-night) 88%,transparent)}
.pill{height:var(--sa-control);padding:0 16px;display:inline-flex;align-items:center;font-weight:600;font-size:var(--sa-fs-body);white-space:nowrap;overflow:hidden;text-overflow:ellipsis}
.play-bar .pill{flex:1;min-width:0;background:transparent;box-shadow:none;-webkit-backdrop-filter:none;backdrop-filter:none;font-size:var(--sa-fs-title);padding:0 4px}

/* Build with your own AI (studio/agent-connect.mjs loads its sheet on tap). */
.own-ai{display:flex;flex-wrap:wrap;align-items:baseline;gap:4px 8px;padding:12px 16px;border-radius:var(--sa-radius-m);background:var(--hb-surface-1);box-shadow:inset 0 0 0 1px var(--hb-line);text-align:left}
.own-ai b{font-weight:700;font-size:var(--sa-fs-body)}.own-ai b::before{content:"✦ ";color:var(--hb-accent)}.own-ai small{color:var(--sa-text-3);font-size:var(--sa-fs-caption)}
.own-ai:active{transform:scale(.98)}
.ship #ship-ai{flex:0 0 auto;padding:0 14px}
/* Sheet */
.sheet{position:fixed;inset:0;z-index:10;display:flex;align-items:flex-end;justify-content:center}
.scrim{position:absolute;inset:0;background:rgba(6,12,9,.62);animation:fade var(--sa-medium) var(--sa-ease-out)}
.sheet .panel{background:rgba(16,22,19,.97);-webkit-backdrop-filter:blur(24px) saturate(1.4);backdrop-filter:blur(24px) saturate(1.4)}
.panel{position:relative;width:min(100%,520px);margin:0 8px calc(var(--sa-safe-bottom) - 8px);padding:20px 16px 16px;display:flex;flex-direction:column;gap:12px;animation:rise var(--sa-medium) var(--sa-spring)}
.panel h2{margin:0 4px 4px;font:700 20px/1.2 var(--sa-font-display)}
.choices{display:grid;grid-template-columns:repeat(auto-fit,minmax(96px,1fr));gap:10px}
.choice{padding:18px 8px 14px;border-radius:var(--sa-radius-m);background:var(--sa-surface-raised);box-shadow:var(--sa-highlight);display:flex;flex-direction:column;align-items:center;gap:6px;font-weight:700;transition:transform var(--sa-fast) var(--sa-ease)}
.choice b{font-size:34px;line-height:1}
.choice .choice-detail{font-size:11px;font-weight:500;line-height:1.3;color:var(--sa-text-muted,inherit);opacity:.8;text-align:center}
.choice.suggested{box-shadow:var(--sa-highlight),0 0 0 2px var(--sa-primary)}
.menu-item{min-height:var(--sa-control);padding:0 14px;border-radius:var(--sa-radius-m);display:flex;align-items:center;gap:12px;font-weight:600;text-align:left;background:var(--sa-surface-raised);text-decoration:none;color:var(--sa-text)}
.fine{margin:0 4px;font-size:var(--sa-fs-caption);color:var(--sa-text-3)}
.panel textarea{min-height:84px;padding:12px;border-radius:var(--sa-radius-m);background:var(--sa-surface);font-size:17px}
.panel input{min-height:var(--sa-primary);border-radius:var(--sa-radius-m);border:0;padding:0 14px;background:var(--sa-surface);color:var(--sa-text);font:500 17px var(--sa-font)}
.panel .pw-field{position:relative;display:block}
.panel .pw-field input{width:100%;padding-right:52px}
.panel .pw-toggle{position:absolute;top:50%;right:4px;transform:translateY(-50%);width:44px;height:44px;display:grid;place-items:center;padding:0;border:0;border-radius:999px;background:transparent;color:var(--sa-text-2)}
.panel .pw-toggle:focus-visible{outline:2px solid var(--sa-mint);outline-offset:-2px}
.pw-toggle svg{width:22px;height:22px;fill:none;stroke:currentColor;stroke-width:1.8;stroke-linecap:round;stroke-linejoin:round}
.pw-toggle .pw-slash{display:none}.pw-toggle[data-shown] .pw-slash{display:inline}
.link{color:var(--sa-mint);font-weight:600;font-size:var(--sa-fs-body);padding:8px}
@keyframes rise{from{transform:translateY(40px);opacity:0}}
@keyframes fade{from{opacity:0}}

/* Toast */
#toast.toast{border-radius:20px}
.toast{position:fixed;left:50%;bottom:calc(var(--sa-safe-bottom) + 64px);transform:translateX(-50%);padding:12px 18px;max-width:calc(100vw - 32px);font-size:var(--sa-fs-body);font-weight:600;z-index:20;animation:rise var(--sa-medium) var(--sa-spring)}
body.booting .screen{transition:none}
/* Phone first: on a wide screen the game plays in a phone-sized column, the bet strip under it. */
@media(min-width:700px){#game{left:calc(50% - 215px);right:auto;width:430px;border-radius:0 0 18px 18px;box-shadow:0 0 0 1px rgba(255,255,255,.06),0 30px 80px rgba(0,0,0,.5)}}
@media(min-width:700px){#home{max-width:640px;margin:0 auto;inset:0 0 auto 0;position:relative;min-height:100%}}

/* Direction D (2026-10-27): the prompt is a paper keycap card, the example chip and mic are face keycaps, Make is the blue
   primary keycap, and section titles are Baloo. Same tokens as the feed shell (reels/social-feed.css --d-*). The party
   mark stays Studio's face. */
:root{--d-paper:#151924;--d-lip:#04050a;--d-face:#222839;--d-face-lip:#07080d;--d-soft:#a3abbd;--d-key-ink:#06121c}
#home .prompt{gap:14px;border:1px solid rgba(255,255,255,.07);border-radius:26px;background:var(--d-paper);box-shadow:0 7px 0 var(--d-lip),0 20px 34px rgba(0,0,0,.4)}
#home .prompt:focus-within{box-shadow:0 7px 0 var(--d-lip),0 0 0 3px color-mix(in srgb,var(--hb-accent) 35%,transparent)}
.example-chip{height:38px;padding:0 14px;background:var(--d-face);box-shadow:0 3px 0 var(--d-face-lip);color:#eef1f7;font-weight:700}
.example-chip:active{transform:translateY(2px);box-shadow:0 1px 0 var(--d-face-lip);background:var(--d-face)}
#mic{width:42px;height:42px;border-radius:50%;background:var(--d-face);box-shadow:0 4px 0 var(--d-face-lip)}
.go{width:48px;height:48px;background:var(--hb-accent);color:var(--d-key-ink);box-shadow:0 4px 0 var(--hb-accent-shade),inset 0 2px 0 var(--hb-accent-gloss)}
.go:not(:disabled):active{transform:translateY(3px);box-shadow:0 1px 0 var(--hb-accent-shade)}
.go:disabled{opacity:.45;box-shadow:0 4px 0 var(--hb-accent-shade)}
#recent h2{margin-top:14px;font:800 20px/1 var(--hb-font-display);letter-spacing:0;text-transform:none;color:#fff}
/* A round in play (fruit template): the game fills the screen, no bar, title or Publish/Save over it. */
#play.in-round .play-bar,#play.in-round .ship,#play.in-round .polish{opacity:0;pointer-events:none;transition:opacity .2s}
/* First playable early: the Polishing / Polished version ready chip floats over the top of the game. */
.polish{position:absolute;z-index:3;left:50%;transform:translateX(-50%);top:calc(var(--sa-safe-top) + 2 * var(--sa-control) + 26px);max-width:calc(100% - 32px);font-size:var(--sa-fs-small,13px)}
#play .polish:not(:disabled){background:var(--hb-blue,#3ba8f0);color:#06121c}
.polish[hidden]{display:none}
#play.in-round #game,#play.in-round.shipping #game{top:0;height:100%}

/* Start from a game (D12): four pastel keycap tiles, a white glyph each, the name under it. */
#templates h2,#recent .head h2{margin:6px 2px 10px;font:800 20px/1 var(--hb-font-display);color:#fff}
#templates .tiles{display:grid;grid-template-columns:repeat(4,1fr);gap:10px}
.tile{display:grid;justify-items:center;gap:6px;font:600 12px/1.2 var(--hb-font-ui);color:var(--d-soft)}
.tile i{display:grid;place-items:center;width:100%;aspect-ratio:1;border-radius:18px;background:var(--tone);box-shadow:0 5px 0 color-mix(in srgb,var(--tone) 55%,#000),inset 0 2px 0 rgba(255,255,255,.35)}
.tile svg{width:44%;height:44%}
.tile:active i{transform:translateY(3px);box-shadow:0 2px 0 color-mix(in srgb,var(--tone) 55%,#000),inset 0 2px 0 rgba(255,255,255,.35)}
.tile.green{--tone:var(--hb-green)}.tile.orange{--tone:var(--hb-orange)}.tile.blue{--tone:var(--hb-blue)}.tile.purple{--tone:var(--hb-purple)}
/* Yours: a head with the fee note, then 2-up cards with the game's art over its name, plays and earnings. */
#recent .head{display:flex;align-items:baseline;justify-content:space-between;gap:8px}
#recent .head h2{margin-top:14px}
.fee{font:500 11.5px var(--hb-font-mono);color:var(--d-soft);letter-spacing:.02em;padding:6px 0}
.fee:after{content:" ›";color:var(--hb-accent)}
#recent .mine{height:auto;padding:0;gap:0;border-radius:18px;overflow:hidden;background:var(--d-paper);border:1px solid rgba(255,255,255,.07);box-shadow:0 6px 0 var(--d-lip);text-shadow:none;justify-content:flex-start}
#recent .mine .art{display:block;width:100%;aspect-ratio:16/9;background:linear-gradient(150deg,var(--hue-a),var(--hue-b)) center/cover no-repeat}
#recent .mine>span{margin:9px 12px 0;font:800 16px/1.15 var(--hb-font-display);color:#fff}
#recent .mine small span{display:inline;-webkit-line-clamp:none}
#recent .mine small{min-height:16px;margin:3px 12px 11px;font:500 12px var(--hb-font-ui);color:var(--d-soft)}
.up{color:var(--hb-win);font-weight:700}
#recent .mine:active{transform:translateY(3px);box-shadow:0 3px 0 var(--d-lip)}

/* Your games (D33): paper cards on night under a dithered party band; dithered blue bars, a blue heatmap, green money. */
#your-games{padding:var(--sa-safe-top) 16px calc(var(--sa-safe-bottom) + 24px);gap:14px;overflow-y:auto;background:var(--sa-bg)}
#your-games:before{content:"";position:absolute;left:0;right:0;top:0;height:150px;background:linear-gradient(90deg,var(--hb-blue),var(--hb-purple) 45%,var(--hb-pink));-webkit-mask:radial-gradient(#000 1.6px,transparent 1.9px) 0 0/6px 6px,linear-gradient(#000,transparent);-webkit-mask-composite:source-in;mask:radial-gradient(#000 1.6px,transparent 1.9px) 0 0/6px 6px,linear-gradient(#000,transparent);mask-composite:intersect;opacity:.85;pointer-events:none}
#your-games>*{position:relative}
.yg-top{display:flex;min-height:44px;align-items:center}
.key.back{width:42px;height:42px;border-radius:50%;background:var(--d-face);box-shadow:0 4px 0 var(--d-face-lip);font:700 22px/1 var(--hb-font-ui);color:#d0d6e3}
#your-games h1{margin:4px 2px 2px;font-size:38px;text-shadow:0 2px 0 rgba(0,0,0,.35)}
.yg-card{padding:16px 16px 12px;border:1px solid rgba(255,255,255,.07);border-radius:22px;background:var(--d-paper);box-shadow:0 6px 0 var(--d-lip)}
.yg-card header{font:600 14px var(--hb-font-ui);color:var(--d-soft)}
.yg-row{display:flex;align-items:baseline;justify-content:space-between;gap:8px;margin:6px 0 10px}
.yg-row strong{font:800 40px/1 var(--hb-font-display);color:#fff}
.yg-trend{font:600 13px var(--hb-font-mono);font-style:normal;color:var(--d-soft)}
.yg-trend.up{color:var(--hb-win)}
.yg-bars{display:block;width:100%;height:96px;image-rendering:pixelated}
.yg-axis{display:flex;justify-content:space-between;margin-top:6px;font:500 11px var(--hb-font-mono);color:var(--d-soft)}
.yg-axis.hours{margin-left:14px}
.yg-heat{display:grid;grid-template-columns:10px repeat(24,1fr);gap:2px;margin-top:12px;align-items:center}
.yg-heat b{font:600 9px var(--hb-font-mono);color:var(--d-soft)}
.yg-heat i{aspect-ratio:1;border-radius:2px;background:#1d2232}
.yg-heat i.l1{background:radial-gradient(var(--hb-accent-shade) 1px,transparent 1.3px) 0 0/3px 3px,#1d2232}
.yg-heat i.l2{background:var(--hb-accent-shade)}
.yg-heat i.l3{background:radial-gradient(#d8edff 1px,transparent 1.3px) 0 0/3px 3px,var(--hb-accent)}
.yg-heat i.l4{background:#d8edff}
.yg-note{margin:8px 0 0;font:600 12px var(--hb-font-mono);color:var(--d-soft)}
.yg-empty strong{display:block;font:800 22px var(--hb-font-display);color:#fff}
.yg-empty p{margin:6px 0 4px;color:var(--d-soft);font-size:14px;line-height:1.45}
.yg-list{display:grid;gap:10px}
.yg-game{display:grid;grid-template-columns:52px minmax(0,1fr) auto;align-items:center;gap:12px;padding:8px 14px 8px 8px;border-radius:18px;background:var(--d-face);box-shadow:0 4px 0 var(--d-face-lip);text-align:left}
.yg-game .art{width:52px;height:52px;border-radius:14px;background:linear-gradient(150deg,var(--hb-blue),var(--hb-purple)) center/cover no-repeat}
.yg-game b{display:block;font:800 17px/1.1 var(--hb-font-display);color:#fff;overflow:hidden;text-overflow:ellipsis;white-space:nowrap}
.yg-game small{font-size:12.5px;color:var(--d-soft)}
.yg-game strong{font:700 15px var(--hb-font-mono);color:var(--d-soft)}
.yg-game strong.up{color:var(--hb-win)}
.yg-fine{margin:4px 4px 0;font-size:12px;line-height:1.45;color:var(--d-soft)}
/* A live round in a generated game (bet strip): the frame also takes the bet panel's space. */
#play.in-round.betting #game,#play.in-round.shipping.betting #game{top:0;bottom:0;height:100%}
/* The shared win sequence plays over a dimmed game, so the game's own idle text never shows through it. */

/* Discard changes? A flat dark card (no glass), blue Keep editing, a quiet red Discard. */
.secondary{min-height:var(--sa-primary);width:100%;border-radius:var(--sa-radius-pill);background:var(--d-face);box-shadow:0 4px 0 var(--d-face-lip);color:var(--hb-text);font-weight:700}
.secondary:active,.primary:active{transform:translateY(2px)}
.sheet .panel.confirm{background:var(--d-paper);-webkit-backdrop-filter:none;backdrop-filter:none;border:1px solid rgba(255,255,255,.07);border-radius:24px;box-shadow:0 6px 0 var(--d-lip),0 20px 40px rgba(0,0,0,.5);padding:22px 18px 18px}
.confirm h2{margin:0 2px;font:800 22px/1.15 var(--hb-font-display);color:#fff}
.confirm .fine{margin:-4px 2px 6px;font-size:var(--sa-fs-body);color:var(--d-soft)}
.confirm-actions{display:grid;grid-template-columns:1fr 1fr;gap:10px}
.confirm-actions .primary{background:var(--hb-accent);color:var(--d-key-ink);box-shadow:0 4px 0 var(--hb-accent-shade)}
.secondary.danger{color:var(--hb-loss,#ff5a6a)}

/* A change (✎ Update) runs on the build screen: one line says what is changing; a failed change says so, with a retry. */
#change-line{margin:-16px 24px 0;max-width:340px;text-align:center;font:600 var(--sa-fs-body)/1.35 var(--hb-font-ui);color:var(--hb-text-2)}
#build.failed .ring{animation:none;filter:grayscale(1) brightness(.6)}
#build.failed #stages,#build.failed .core{opacity:.35}
#rework-fail{display:flex;flex-direction:column;gap:10px;width:min(100% - 32px,360px)}
